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Fire Emblem
by Amy Koyama  
Fire Emblem

A great many years have passed since The Scouring, when dragons vanished from the realm and humans slowly spread their territories and inhabited the lands. This story begins in the Sacae plains...

You awaken in bed, greeted by the sight of a young woman with long, teal hair. She explains that she found you unconscious on the plains, and had brought you in and has been caring for you. She introduces herself as Lyn, the last of her tribe in Sacae. Upon learning that you are a tactician in training, Lyn urges you to allow her to travel with you so that she may better hone her fighting skills. After finally consenting, the two of you travel to a nearby town for supplies, where upon you come across a pair of knights. When exiting the village, you are confronted by a group of bandits that seem intent on Lyn as their target, but also the two knights you encountered in the village were also seeking Lyn. Joining forces, the bandits are easily defeated, and thusly marking the beginning of more troubles to come. The knights, who introduce themselves as Kent and Sain, come from Caelin sent to seek out the daughter of the marquess' daughter, Madelyn, whom had eloped with a nomadic tribesman of the plains long ago. They had recently gotten word of Madelyn's death, and the marquess in retribution for his harshness towards his daughter's choice in marriage, now wished to see his grand-daughter in hopes to make ammends. Now Lyn is suddenly in line as heir to the lands of Caelin, and it seems her grand-uncle isn't too pleased by her existance. And so the long journey to Caelin begins, but Lyn's quest is only the beginning...

I've always enjoyed the Fire Emblem series' characters, and this game is no acception. The characters you come across and recruit are so easy to get acquainted with, each having their own quirks in personalities. They add their own element into the story, which increases the entertainment factor of the game.

Fire Emblem

As your role as the tactician in this game, it is your duty to see that those under your command are placed where they will be of greatest use, and that they will provide the necessary support for the rest of your units to make it through alive and claim victory. But if you're not careful, you could lose some of your units for good- no chances for bringing them back to life (There in't no Phoenix Down here, kids!). It's so sad too, and may or may not give you the urge to play the chapter over again just so you can redeem yourself and save a character's life! (...it could just be me with my tendancies to really get attached to characters - but I couldn't bear to see poor Erk go like that!)

The animation for the sprites is so smoothly done, despite lack of major detail. From the movement of the paladins as they swing around to skewer their opponent with lances or swords, to the quick and cocky movements of the mages as they cast their spells. The sound is surprisingly good for a cartridge game, but then not to be unexpected considering the quality of other GBA game sounds. The graphics are beautiful, especially the character profile images, and the movement when they speak, change emotions, and turn to face your direction. The still images are also high quality in detail for as much as can be milked from a little screen. And then the characters themselves... I've ranted enough about the characters, but they're all so awesome. Must...find...artbook... I'm not so sure how many stories you follow through; the first is Lyn's, and the next is Eliwood's- but I'm still in the process of playing through El's at the moment. Fans of strategy games such as Shining Force or Final Fantasy Tactics - Get this game now!



Interested in Fire Emblem? Don't forget to check out the Fire Emblem - Hashiya no Ken manga published by Jump Comics here from Akadot Retail.

Fire Emblem - Sword of Flames © Nintendo / INTELLIGENT SYSTEMS.
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